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Assassin’s Creed Mirage Review: Nostalgia Hits So Good

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Assassin’s Creed Mirage Review: Nostalgia Hits So Good


Not to be harsh, but I was never fond of Assassin’s Creed’s little detour into the endless open world meta in recent years. A series that was once lauded for its clinical stealth-based killings had slowly morphed into a reckless RPG with greater emphasis on quest hoarding, gear system, and heavy-handed combat. The new Assassin Creed games carried such little resemblance to the early titles in the franchise that if Ubisoft were to strategically rebrand it, no one would raise questions. Sure, they fared well commercially, but with time, the formula got stale and a desperate need for a refresh was never more apparent. And so, the studio’s solution is to revisit its glory days and create a familiar Assassin’s Creed experience that caters to loyalists by turning a once-destined AC Valhalla DLC into a standalone experience — a throwback set in the dusty but vibrant locale of ninth-century Baghdad.

Assassin’s Creed Mirage review: Story and character shortcomings

Assassin’s Creed Mirage spares no time in establishing its stakes, with a quick introduction of its lead Basim Ibn Ishaq, an expert street thief who aspires to become a hooded assassin and work from the shadows. Growing up an orphan in the streets, his desperate attempt to get noticed by a bigger calling often comes across as pathetic, presenting his talents in the brashest fashion with a childish lack of care for his life. That’s until he’s faced with a predicament early on when a palace robbery goes wrong with brutal consequences. At the palace, Basim runs into the Order of the Ancients, an enigmatic and dangerous masked cult that preceded the Templars, and manages to steal an Isu artifact, putting him on the same path as the Hidden Ones clan. Despite the heavy personal cost and a bounty on his head, Basim gets what he had long wished for — to be taken in by the Assassins — and oddly, he seems to take pride in it. The game paints this as his way of channelling fear and vengeance, but the brisk pace of the narrative gives no room to grieve over his loss.

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Sacrificing character development in favour of turning Basim into an assassin hurriedly might’ve been ideal if it simply served as a gateway to action. However, the writing remains lacklustre, portraying him as a generic yes-man who always makes the right decision. There are no flaws in how he handles interpersonal relationships and by the time the end credits rolled in, I was struggling to find a discernible trait about him. A little after establishing himself as an adept assassin, there’s a sombre scene of Basim reuniting with an old friend, which completely lacks emotional weight due to how calmly, almost casually, the exchange is depicted. There is no awkwardness you’d expect between two old friends who are now different people, no dissonance in the way the two greet each other and no tension or turmoil in their rhythmic back and forth, which is only worsened by the fact that the rushed sequence is over in less than two minutes. Throughout my run, I couldn’t help but notice the abrupt pauses between sentences, giving the impression that the voice actors probably weren’t even in the same room when recording their lines.

Characters never talk over one another and sometimes, their status is entirely forgotten when a certain action is triggered, forming a disconnect between the gameplay and the cinematics. One memorable scenario has you infiltrating a heavily guarded prison to save a rebel leader, locked deep within and being tortured close to death. The game oversells this mission’s urgency in spades, having you silently kill guards and flip over muddy-brown underground cells smeared in blood and piss — leading to a lame face-off with the jailer. But what really bugged me was the break in immersion when the survivor stood up totally unscathed, ready to fight. There were no wounds or bruises on his body, no sign of exasperation in his voice, and for someone who’s been hugging the floor for hours, his attire was spanking clean. With the NPCs lacking humanity and depth, the only thing that prevented me from skipping through dull dialogues was the looming mystery of a shapeshifting nightmarish Djinn wrapped in tattered bandages, haunting Basim in his dreams during cinematic sequences.

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I found Basim’s nightmares to be the most compelling plot thread in the game
Photo Credit: Screenshot/ Rahul Chettiyar

Besides that, I can only think of franchise veterans being invested in Basim’s origin arc, just to see how it all ties into the Nordic themes of Assassin’s Creed Valhalla, where the Middle Eastern assassin served as a crucial side character. Sadly, that development is fitted in at the very end of AC Mirage, using yet another long-buried Isu Temple as a plot device and meddling with otherworldly elements, in ways that feel entirely detached from the events preceding it. It’s almost as if in its original DLC stage, we were meant to jump between seminal points in Basim’s life through time skips. But when developer Ubisoft Bordeaux was then tasked with turning it into a full-fledged adventure, they filled in empty spaces with fluff and made all villains cartoonishly evil for the sake of it. It’s such a shame because once you get past the slog, running around rooftops and stabbing people is genuinely fun.

Assassin’s Creed Mirage review: Smaller scope complements immersion

Some of the disconnect is attributed to how poorly the missions are structured, as they branch out into separate ‘Investigations.’ The idea is to hunt down a smaller lead or two, before unravelling the location of the real puppeteer involved in the corruption of Baghdad — usually an Order member — and executing them. Unfortunately, these assignments function like self-contained stories that are very loosely — we’re grasping at straws here — tied to others, and we barely get to know the big bad before puncturing their skulls with our hidden blade. It’s quite anticlimactic and our assassin never evolves as a character over the course of the game because these missions can be tackled in any order. Heck, if the choices you made in an earlier encounter were reflected in later missions through dialogue or as a smooth payoff, the disjoint wouldn’t be so obvious — but here we are, stuck with the familiar Ubisoft compartmentalised mission design.

The selling point of Assassin’s Creed Mirage was its promise of a classic approach that harkens back to hallmark assassinations from earlier games. Mirage is also supposed to be a departure from endless open-world bloat of its immediate predecessors, narrowing its scope as a sort of standalone adventure. And to that effect, Ubisoft delivers a 16-hour affair that costs Rs. 2,499/ $49.99 and doesn’t overwhelm you with dialogue trees or a sprawling map with icon barf to explore. The open-world trilogy — Origins, Odyssey, and Valhalla — focused on quantity over quality with countless DLC additions, making it hard for both newbies and regulars to keep up with the lore.

Whether you like it or not, these large-scale adventures are the future of the franchise, though I desperately hope AC Mirage isn’t simply a one-off diversion. Without a doubt, running through the bustling streets of Baghdad will instantly trigger your long-repressed muscle memory, as you hood up and blend in with chattering crowds or sneak behind them to steal bulging coin purses. The latter is governed by a timed button-press that lets you cleanly get away with the pickpocketing. Fumble that, however, and the person will publicly call you out and make a racket, causing any nearby guards to race over to your location.

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Handling Basim during parkour feels incredibly smoothflowing
Photo Credit: Ubisoft

Misdeeds, whether small or eyewitness testimonies of violent killings, do stack up and raise the notoriety metre — a returning feature from Assassin’s Creed 2, which brings a sense of realism to the world. I hadn’t realised how much I missed this until the crimes I committed started having adverse effects, with the general populace reacting differently to my presence. The bar fills four levels of growing hostile intensity, where at the lowermost level, we might only get recognised by an occasional unfortunate soul before we fade into the noise. Meanwhile, level 4 turns you into a wanted criminal, with every bystander in the city yelling and pointing fingers at you, forcing us to stay hidden or leap across rooftops, which are lightly guarded. Truth be told, some of us are just bad at laying low, so the heat can be reduced by tearing down wanted posters or by paying special tokens to the local Munadi. I really appreciate how this feature urges me to be cautious with my work, like a bonafide assassin, in addition to taking me on a trip down memory lane of how much I once adored this series.

Sadly, nostalgia bait is all Assassin’s Creed Mirage has going for it gameplay-wise, as Ubisoft once again refuses to innovate on its core mechanics. Don’t get me wrong; as a return to the franchise’s roots, the moment-to-moment play is incredibly fun, with the studio leveraging new technology to create a smooth parkour system that lets you easily slide into crevices, shimmy along tight edges, and climb tall buildings. It’s not perfect — Basim still frequently gets stuck when cutting around corners and might come to a complete halt after jumping off heights, but the overall controls are quite tight and responsive. I often kept wishing I could lose all memory of the past Assassin’s Creed games and experience this as my first because of how smoothly Basim handles — easily the best in the series.

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The city of Baghdad is brought to life by its clamouring crowds, merchants, and flowerbeds
Photo Credit: Screenshot/Rahul Chettiyar

Of course, adding to the immersion is the city of Baghdad, a cultural playground brought to life by its clamouring denizens, be it the merchants hollering at the bazaar, the street performers lining the lanes, or the stray cats strolling around and begging to be pet. Baghdad feels rich and lived-in and the fact that pretty much everyone has full-blown conversations in Arabic makes Mirage feel located in a way previous games did not. Oftentimes, you’ll notice some redness in the waters — fearing that it’s blood, you rush over, only to find the tracks leading to a cluster of clay houses held together by wooden pillars. Inside, we’re greeted by the sight of sweaty workers tending to dyes of numerous shades, toiling away and dodging hung-up fabric which would soon turn into beautifully handcrafted carpets. There’s an entire story unfolding through the intricately designed chaos of the ancient city.

Shrinking the scale to a single location though makes it difficult to differentiate between Baghdad’s boroughs, with parts of the city lacking distinct flavour. This lack of variety pervades other aspects of Mirage, too. Sure, there are some distinct landmarks or places of interest that pop up when exploring on foot, but the general tone never shifts throughout the playthrough — no new enemy types, no stores exclusive to a region, nor any visual variety, besides some lusher greenery or an oasis here and there in the outskirts.

If you’ve deeply explored one section, you’ve pretty much experienced it all, urging me to summon my trusty camel and rush to the next objective. That said, in searching these areas thoroughly, one might stumble upon codex entries, yet again continuing Ubisoft’s long-running tradition of serving up history lessons through Assassin’s Creed. During moments of calm, I found it rather illuminating to just sit there and pore over descriptions of real-life physical structures and how art, science, and religion matured in Baghdad over time.

Assassin’s Creed Mirage review: Stealth, combat, and tools of trade

All the assassination tricks you honed from older games still work in Mirage, with the necessity of stealth being severely amplified. It’s a quieter affair, forcing you to stick to the shadows and bushes and whistle over guards to kill them with a quick stab of your hidden blade — exposing some inconsistencies in the enemy AI, as they’d never question or be overly worried about their missing fellow soldiers. It’s the same-old tale, so it’s frustrating when the game never challenges you in any way by throwing in new foes or creating environmental challenges that ruin your original plan. Even 10 hours into the game, the core gameplay loop stayed the same, but with the added benefit of some specialised tools that bring some variety at the cost of turning it into easy mode. In fact, the only reason I even relied on those toys was because I was bored by the monotony of the stealth scenarios, rather than using them to overcome hurdles in creative ways.

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The assassination tools are all variations of each other and feel rather optional
Photo Credit: Screenshot/ Rahul Chettiyar

There are five such assassination tools, all of which are minute variations of one another. I vibed a lot with throwing knives, which let me one-shot guards from short to medium distances, in addition to exploding spice bags into a plume of red smoke that would fill their eyes and nostrils with unbearable pain — enough time for me to sneak in and slide my blade into their orbital sockets. Every other item felt severely overpowered or just straight-up useless to me. Non-lethal blowdarts put enemies to sleep so I can slip right past them; but if I already mastered the art of hiding bodies, or hell, surveyed the entire fortress from above using my eagle, why would I pick it over my standard throwing knives?

Similarly, there’s a noisemaker for distractions, proximity traps to knock soldiers out, and a smoke bomb to escape tricky situations. A noisemaker is just a more flexible whistle, whereas the traps perform the same action as sleep darts while making a loud noise. Do you get what I’m saying? These devices were too attention-grabbing for my liking and felt like a wildcard out of botched stealth missions, which I’m assuming was Ubisoft’s way of balancing the nerfed player character. You later unlock a supernatural ability — akin to Red Dead Redemption 2’s Dead Eye — that lets Basim blink around the arena and chain-kill guards, which I found to be quite immersion-breaking when considering the grounded theme. Thankfully, this feature was entirely optional, so I never had to touch it again.

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Getting surrounded by enemies in Assassin’s Creed Mirage is pretty much a death sentence
Photo Credit: Screenshot/ Rahul Chettiyar

Circling back to Basim’s raw power, it is realistically narrow because his strength lies in stealth and methodical killings. Head-on combat is simply a last-resort option for when you screw up and as such, ambushes feel extremely clunky and overwhelming, especially when surrounded by more than five enemies; one of whom is usually a tanky bastard. While the controls are fairly simple — light and heavy strikes and a parry mechanic — getting distracted leads to fatal consequences, partly owing to the stamina bar that limits how much one can spam the dodge button. Personally, I loved this unreliable style of combat for encouraging me to be more meticulous with my hit jobs and knowing when to flee, so I don’t max out my notoriety metre.

Obviously, this might not bode well with modern fans of the Assassin’s Creed franchise, who are used to blasting magic spells and specials to dispatch or stun large groups of enemies at once. One thing I did find jarring though, was how the enemies rarely react to getting hit in real time. My attacks would cause them to bleed and lose a chunk of HP, but there’s no resulting impact or animation conveying that stance break. They just stand there in an offensive position and tank it through until I land the killing blow.

All of this ties into the progression system, which no longer relies on a grindy XP-based levelling approach. Instead, Assassin’s Creed Mirage features a very basic skill tree, focused on killings, gadgets, and predatory scouting, which can be learned by dumping in skill points. In my opinion, unlocking these essentially serves as a god mode, making an already straightforward stealth loop even easier. Sure, they’re convenient and the chain assassinations look cool, but the game never presents challenging enough circumstances for it to be used effectively — or in simpler terms, it never warrants an upgrade.

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Skill upgrades essentially function as god mode in this game, diminishing any element of challenge or strategy
Photo Credit: Screenshot/ Rahul Chettiyar

For instance, the ‘Knife Recovery’ perk lets you dislodge thrown knives from corpses so you never run out of them, which negates the need for sleeping darts in my inventory. So, I can just sneak around and hurl these blades into unsuspecting heads throughout an entire legacy dungeon, without being forced to think up a new strategy. Similarly, some of the latter abilities in the Predator class makes it easy to track enemy movements and even enable wall hacks, which diminishes the suspense.

Assassin’s Creed Mirage review: Verdict

While not groundbreaking, Assassin’s Creed Mirage is a leaner, brisker, and fun little nostalgia ride for the old schoolers. It doesn’t revolutionise the franchise in its approach to stealth but heavily cuts down on the bloat from previous entries to deliver an intricately designed Baghdad that’s thrilling to parkour around and bask in its dry sunlight. It is a stunning recreation of a historic city that lets you soak in the rich culture, the prosperous trade, and the magnificent art of the times. With a smaller map also comes a concise story, which I personally found to be lacking in depth due to Basim’s character being an aimless goody two shoes.

The threadbare narrative is punctuated by a disconnected mission structure that stalls for time. Full-frontal combat is realistically clunky to inspire sneaky tactics, though it might not impress fans of the RPG-style, combat driven AC titles. This back-to-basics approach truly captures the soul of an Assassin’s Creed game and I really hope Ubisoft doesn’t give up on this route. Despite its flaws, running around the rooftops in Mirage with my hidden blade out for blood remains just as fun as it was before, proving that the original AC formula works. Ubisoft need only breathe new life into it.

Rating (out of 10): 7

Assassin’s Creed Mirage was released October 5 on PC, PS4, PS5, Xbox One, and Xbox Series S/X.

Pricing starts at Rs. 2,499 for the Standard Edition on Epic Games Store for PC, and EUR 49.99 (about Rs. 3,499) on Ubisoft. Meanwhile, the PlayStation and Xbox versions are priced at Rs. 3,499.


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Google DeepMind Open Sources AlphaFold 3 AI Model to Help Researchers in Drug Discovery

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Google DeepMind Open Sources AlphaFold 3 AI Model to Help Researchers in Drug Discovery


Google DeepMind has silently open-sourced its frontier artificial intelligence (AI) model that can predict the interaction between proteins and other molecules. Dubbed AlphaFold 3, the large language model is the successor of AlphaFold 2, whose research led to the creators of the large language model (LLM) Demis Hassabis and John Jumper getting the Nobel Prize in Chemistry in 2024. AlphaFold 3 takes the capabilities further with its ability to model proteins’ interaction with DNA, RNA, and other smaller molecules which can potentially lead to drug discovery.

Google DeepMind Open-Sources AlphaFold 3 AI Model

Research on protein structures has been one of the major areas of focus in Chemistry. Since the 3D shape and atomic details of proteins are the targets for drugs, discovering new protein structures can often open previously unexplored targets and mechanisms for medical intervention. Put simply, the better we understand protein structures, the more effective medicines can be against various disorders, diseases, and autoimmune disorders.

While Google DeepMind made no announcement about releasing the AlphaFold 3 AI model, it has made the source code and model weights available on GitHub. However, this is only available for academic and research purposes. The source code is available freely under a Creative Commons licence, however, the weights can only be accessed after obtaining direct permission from Google for academic use.

It is believed that if the AI model can correctly highlight how proteins interact with DNA, RNA, and other smaller molecules, researchers will be able to accelerate the manufacturing of new synthetic drugs.

Researchers will also be able to automate work that could have taken them years without any proof of success. AlphaFold 3 comes three years after the release of AlphaFold 2 in 2021. In a study, the lead author highlighted that drug discovery could become much easier with the help of the AI model.

The AlphaFold 3 is trained on a vast amount of research material and datasets about protein structures and their interaction with other molecules. By understanding the context and logic of protein structures, the LLM can predict how certain target zones will react when they come in contact with certain molecules.


Final Fantasy XVI, Street Fighter 6, Diablo IV, and More: New Games on PC, PS4, PS5, Switch, Xbox One, Xbox Series S/X in June

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Final Fantasy XVI, Street Fighter 6, Diablo IV, and More: New Games on PC, PS4, PS5, Switch, Xbox One, Xbox Series S/X in June


We are now a week deep into June and some of the month’s biggest games are already out of the gates. It’s going to be a busy month for gaming, with some big reveals expected at several scheduled industry showcase events. The Summer Game Fest kicks off on June 8, while the Xbox Games Showcase is slated for June 11. And while there’s a lot to be excited for what’s in the works, there’s plenty to look forward to for what’s almost here. June’s heavy hitters include the much-awaited Final Fantasy XVI, which includes real-time action-based combat for the first time in the series. Final Fantasy had up till now held on to its turn-based traditions. While that might split the series’ legion of loyal fans, Final Fantasy XVI still retains its deep lore, recurring characters, and epic scale. The game arrives June 22 as a timed exclusive on PS5.

Diablo IV, which is out now on all major platforms, has a lot to live up to, as well. The Diablo series has inspired countless quality dungeon-crawler RPGs over the years, but perhaps it has lost its way a bit. With Diablo III feeling like a departure in tone and tenor from series roots, and Diablo Immortal leaving a bad taste in the mouth with its focus on microtransactions, the fourth main entry in the franchise has its work cut out.

It seems the theme for June is sequels. Street Fighter 6 is back, too, with its roster of famous fighters and a brand new story-focused World Tour mode. F1 23 is out this month, as well, to serve as a handy companion to the ongoing Formula One world championship. But that’s not all — here are our picks for the eight biggest games coming to PC, PS4, PS5, Xbox One, Xbox Series S/X, and Nintendo Switch in June 2023.

Street Fighter 6

When: June 2
Where: PC, PS4, PS5, Xbox Series S/X

Capcom’s latest title, Street Fighter 6 is finally here. The latest entry in the Street Fighter series features three game modes. Fighting Ground will pit you against opponents with a new Drive Gauge system for resource management, real-time commentary, and three control options — Classic, Dynamic, and Modern. You can also try your hand at the single-player story mode, World Tour, and explore the colourful world of Metro City.

If you want to fight other players, you can also head over to the Battle Hub, one of the three game modes in Street Fighter 6. The Battle Hub also feature classic arcade titles from Capcom, and lets you meet other players and communicate with them. There’s a Street Fighter 6 DLC in the works, which means we will see new characters arrive over the coming months, including Rashid, A.K.I, Ed, and Akuma.

Diablo IV

When: June 6
Where: PC, PS4, PS5, Xbox One, Xbox Series S/X

As the endless war between the High Heavens and Burning Hells rages in the Sanctuary, a hero rises from the ashes, hoping to save the lands from ruin. Pick from five major classes — Druid, Barbarian, Sorcerer, Rogue, and Necromancer — and rebel against the rising evil that is Lilith, Queen of the Succubi, a horned demon that ushers in an age of darkness and misery. Explore perilous dungeons and slay hordes of blood-lusting minions, in the hopes of defeating world bosses and gaining rare, beneficial loot. Add it to your arsenal and evolve your playstyle over time to strike fear into sacrilegious foes. Summon the undead to do your bidding, transform into a bear to slash down nuisances, or whip out magical spells — they’re all devilishly fun!

The character creation screen lets you mess around with multiple variations, down to your eye colour, tattoos, jewellery, head shape, accessories, hairstyle, and more — none of which are limited by what class you picked. Skill trees are a common site in RPGs these days, with Diablo IV offering several passive, offensive, and defensive abilities to pick from and develop gradually. Marking the first open-world Diablo game, Blizzard has massive plans, which include multiple seasons, battle passes, and two expansions that are already in development.

Amnesia: The Bunker

When: June 6
Where: PC, PS4, Xbox One, Xbox Series S/X

Initially slated for May 23, Amnesia: The Bunker was delayed into June. The Amnesia series is known for delivering chills and thrills and its slow and deliberate games are considered some of the scariest ever made. The series typically puts you in the shoes of a troubled and underpowered protagonist, trying to survive with minimal means available at their disposal. Aside from deep, personal, and creepy storylines, the scares come from the actual grounded nature of the gameplay itself. But, Amnesia: The Bunker is taking a slightly different route this time.

Set in a terrifying WWI bunker, the game, which came out June 6, lets players use various period-appropriate weapons and tools lying around to navigate the titular bunker and survive the horrors within. Light is once again a key mechanic and your friend in the game, while darkness is your enemy. You play as a French soldier, Henri Clément, armed with a revolver and a dynamo flashlight, trying to find his way out. Developers Frictional Games have promised a lot of player agency and possible playstyles, all of which affect the outcome of the game.

F1 23

When: June 16
Where: PC, PS4, PS5, Xbox One, Xbox Series S/X

Codemasters have established themselves as masters of the racing genre and their long-running F1 line of games have delivered a consistently authentic taste of Formula One racing. It is then an easy bet to say that the sixteenth entry in the series, F1 23, will likely be a worthy companion to the ongoing 2023 world championship.

This time, the story mode, dubbed “Braking Point,” will make a return to the series after making its debut in F1 2021. A few familiar characters from the mode return as well. There are a host of changes coming to driving mechanics and the game UI, which will now mirror real-life F1 broadcasts. Of course, F1 23 is adding new circuits to its already rich roster of tracks, too, including the street circuit that goes through the iconic Las Vegas Strip right in time for the inaugural Las Vegas Grand Prix scheduled for later this year.

Crash Team Rumble

When: June 20
Where: PS4, Xbox One, Xbox Series S/X

Crash Team Rumble is a highly anticipated upcoming game that brings together beloved characters from the iconic Crash Bandicoot franchise in an exhilarating racing experience. In this action-packed kart racing game, players can choose from a diverse roster of characters including Crash, Coco, Cortex, and a host of other fan favourites, each with their own unique abilities and personalities.

The characters are divided into three roles — Scorer, Blocker, and Booster. The 4v4 online multiplayer game will have you gathering Wumpa Fruit while also defending the opposing team’s drop zone. The first team to reach the target score wins. Simple enough. But with certain novelty rules, the game promises to offer a unique multiplayer experience. The Activision-published game will not have a story mode of any kind, the developer Toys for Bob confirmed earlier.

Aliens: Dark Descent

When: June 20
Where: PC, PS4, Xbox One, Xbox Series S/X

Developed by French studio Tindalos Interactive and published by Focus Entertainment, you will see Xenomorphs like Facehuggers, Praetorians, Alien Queens, and more tail their prey in Aliens: Dark Descent. In this contemporary strategy game, even the sound design elicits primal dread as your character infiltrates open levels and annihilates enemies.

Having crash-landed on the backwater planet Lethe, the Squad Behavior System makes sure that your Marines react intuitively to your orders, where you manage your squad as one unit. The Xenomorphs are crafted to learn and adapt to your manners and conduct in this strategic real-time squad-based tactical action game. Avoiding detection will also be an important trick to learn. “Roll Over, Play Dead, Heel.”

Alongside combat skills and resource management, the game will also require you to keep your Marine unit sane and healthy. If or when one of them dies in combat, your character will face the consequences of the same. Whether you can return to your ship (hopefully with as many alive Marines as possible), will depend a lot on your strategic thinking, planning skills, and time management. Therefore, your test will be to build the perfect team using the five different classes of Marines, with varying specialisations, to survive.

Final Fantasy XVI

When: June 22
Where: PS5

Set in the medieval-inspired world of Valisthea, Final Fantasy XVI puts you in the shoes of Clive Rosfield, First Shield of Rosaria, a sworn warrior who must navigate a war-torn world split into two continents. His story unravels through three pivotal segments — his teenage years, his twenties, and his thirties — all of which are aimed at highlighting his plight and complicated relationship with his brother. Being an open-world game, you’ll require a map for navigation, in addition to a fast travel mechanic for backtracking to previously visited locations and Chocobos to ride around on.

Ditching the turn-based combat from previous iterations, fights in Final Fantasy 16 happen in real-time, replete with flashy animations and elemental effects that you obtain by defeating spiritual beings called Eikons — akin to Elden Ring’s Grafted Dragon. These are further expanded upon in large-scale cinematic battles, where Eikons clash against each other with QTE prompts popping in occasionally. All roads lead back to a hideaway, where you could rest up and visit shops to purchase weapons and consumables, or head over to the blacksmith for upgrading armaments. Using the Arete Stone, Clive can also tear open a unique realm, which serves as a virtual training area to refine attacks.

Watch the Gameplay Trailer for Final Fantasy XVI, Out June 22

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Final Fantasy XVI depicts its protagonists tale through three segments — his teenage years, his twenties, and his thirties
Photo Credit: Square Enix

AEW: Fight Forever

When: June 29
Where: PC, PS4, Xbox One, Xbox Series S/X, Switch

Developer Yuke’s previously announced that AEW: Fight Forever would be the first title officially licenced by All Elite Wrestling. This wrestling sim features over 10 gameplay modes — including, but not limited to — singles, tag-team, 4-way, ladder, casino battle royale, and falls count anywhere. You’ll be able to customise your wrestler’s outfit, their teams, move sets, and even their entrances.

AEW: Fight Forever will feature characters like Chris Jericho, Hikaru Shida, Darby Allin, Bryan Danielson, Jungle Boy, Kenny Omega, Nyla Rose, Thunder Rosa, Ruby Soho, CM Punk, and former WCW champion Sting. You will also be able to pick from 40 weapons and jump into online co-op mode with other players. These tag-team matches will let you perform a sequence of maneuvers with your teammates, according to the game’s developer.


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Honor Tablet GT Pro Launch Date Set for October 16; Design, Key Specifications Revealed

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Honor Tablet GT Pro Launch Date Set for October 16; Design, Key Specifications Revealed


Honor Tablet GT Pro will be introduced in China next week. The company has also revealed the design, colour options, and a few key specifications of the Honor Tablet GT Pro. The tablet is currently open for pre-reservation in the country. It will be unveiled alongside the Honor X60 series of smartphones, which is likely to include a base and a Pro variant. The Tablet GT Pro will offer a 12.3-inch display and can be had in up to four RAM + storage configurations. 

Honor Tablet GT Pro Design, Colour Options

The Honor Tablet GT Pro will launch in China on October 16, according to a product listing by the company. It is available for pre-reservation at CNY 100 (roughly Rs. 1,200) in the country. As per the listing, the tablet will come in three colour options — GT Blue, Moon Shadow White, and Star Black.

Images of the Honor Tablet GT Pro on the site show a squircle rear camera unit placed on the top left corner of the panel. The black and blue variants have two white parallel stripes running down the left side of the back cover. The white option of the tablet appears with a marble-patterned finish.

A volume rocker is placed towards the upper right edge of the Honor Tablet GT Pro, and a power button is seen on the top edge alongside two speakers. It appears to have a flat display with uniformly slim bezels. The bottom edge holds a USB Type-C port and another set of speakers.

Honor Tablet GT Pro RAM and Storage Configurations, Features

The Honor Tablet GT Pro will come in four RAM and storage configurations — 8GB + 128GB, 8GB + 256GB, 12GB + 256GB, and 16GB + 512GB. The tablet is confirmed to sport a 12.3-inch display and will offer Wi-Fi connectivity. Engravings on the back panel reveal that the tablet will offer IMAX enhanced visual experience. 

Notably, Honor recently confirmed the launch of the Honor X60 series as well. The Honor X60 Pro colour options have been revealed. It will come in basalt grey, burning orange, elegant black, and refreshing sky blue shades. The Honor X60 series handsets are set to come with 108-megapixel main rear cameras, satellite communication support and will ship with Android 14-based MagicOS 8.0.

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Reliance Jio Plans to Bring ‘Cloud’ Laptop Soon, to Be Priced Around Rs. 15,000: Report

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Reliance Jio Plans to Bring ‘Cloud’ Laptop Soon, to Be Priced Around Rs. 15,000: Report


Telecom giant Reliance Jio has been hard at work on its hardware offerings, launching phones and laptops in the budget segment. The company introduced its second laptop, the JioBook (2023), earlier this year in July at an aggressive price of Rs. 16,499. Jio now seems intent on expanding its PC lineup, with a new report claiming the company plans to bring a cloud laptop to market at around Rs. 15,000. The cloud laptop, which will cut down the high costs involved with shipping a laptop by working off of Jio Cloud, will launch in India in the coming months.

A report from The Economic Times on Saturday said that the Mukesh Ambani-owned telecommunications firm was holding talks with top manufacturers like HP, Acer and Lenovo to introduce the laptop in the country in a few months.

Citing a senior Jio official, the ET report claimed that the laptop would be a “dumb terminal” with all its processing and storage functions done on Jio Cloud infrastructure, thus reducing the need for expensive hardware and consequently bringing down the cost of ownership for a laptop. Bear in mind, however, a cloud-based computer would need an always-on internet connection to access storage, processing and other functionalities off the cloud that a regular laptop would be able to perform natively.

“The cost of a laptop depends on its hardware like memory, processing power, chipset etc. The greater capacity of these hardware increases costs as well as battery power. What we are doing is, we are stripping all this and the whole processing of the laptop will happen at the back end in the Jio cloud,” ET quoted the Jio official as saying.

The report also said that Jio plans to pair the laptop with a monthly cloud subscription, much like Apple’s iCloud or a Google One subscription. Pricing for the cloud membership, however, will be finalised at a later date. The cloud subscription will also likely bundle a host of Jio services, with specialised features available on a higher tier plan.

The proposed cloud laptop is currently undergoing trials on an HP Chromebook, the report added. Additionally, the cloud PC software could also be accessed on existing devices, like a desktop or a smart TV, without having to buy the cloud-based device

Back in September, Jio launched its AirFiber, a digital entertainment and Wi-Fi service, offering access to over 550 digital TV channels, along with subscriptions to over 16 OTT apps. Meant for users with limited fibre Internet access at their location, Jio’s AirFiber services offer Wi-Fi-like internet connection based on 5G FWA (fixed wireless access). Jio AirFiber is now available in 262 towns in India, with plans starting from Rs. 599 a month.

In July, the company launched the JioBook (2023), successor to the first JioBook introduced last year. The latest JioBook is powered by an octa-core MediaTek MT8788 processor and runs on Android-based JioOS operating system.

Earlier this month, Jio also launched JioPhone Prima 4G feature phone at Rs. 2,599. The phone runs on KaiOS platform and supports popular apps like WhatsApp, YouTube, Google Search, Facebook and a host of Jio services. The company is also speculated to be working on a 5G handset.


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Vivo X200 Series Said to Launch in India Soon, But May Not Include All Models

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Vivo X200 Series Said to Launch in India Soon, But May Not Include All Models


Vivo X200, Vivo X200 Pro, and Vivo X200 Pro Mini were launched in China last month. Vivo is yet to confirm when the global launch of the trio will take place, but a latest leak suggests that their India launch will happen next month. However, the report suggests that not all Vivo X200 series will be available in India. The Vivo X200 series runs on MediaTek Dimensity 9400 SoCs, Origin OS 5 UI, and feature Zeiss-branded cameras.

Citing people familiar with the matter, 91mobiles reports that Vivo will launch the Vivo X200 and Vivo X200 Pro in India in December. The brand will reportedly skip the X200 Pro Mini in the Indian market. 

The Vivo X200 series was unveiled last month and is currently China-exclusive. The lineup is confirmed to land in the Malaysian market soon, however, it’s now unclear if the Vivo X200 Pro Mini model will be part of the global release. The phones were earlier said to launch in India by the end of November or first week of December.

Unfortunately, Vivo has not revealed any details about the availability of its Vivo X200 series in India. Therefore, it is safe to consider these details with a pinch of salt. The previous Vivo X series phones were made available in the Indian market.

Vivo X200 Series Price, Specifications

The price of Vivo X200 series starts at CNY 4,300 (roughly Rs. 51,000) in China for the base 12GB + 256GB storage configuration of the vanilla model.

Vivo’s X200, X200 Pro, and X200 Pro Mini were unveiled with Origin OS 5, based on Android 15. All three phones run on MediaTek Dimensity 9400 SoC and have a Zeiss-branded triple rear camera setup comprising a 50-megapixel primary camera. The Vivo X200 Pro has a 200-megapixel telephoto sensor.

The vanilla Vivo X200 has a 5,800mAh battery with support for 90W wired charging. Meanwhile, the Vivo X200 Pro and X200 Pro Mini are backed by 6,000mAh and 5,800mAh batteries, respectively, with 90W wired charging support.

 

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Dragon’s Dogma II Confirmed for Capcom Showcase Event Next Week

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Dragon’s Dogma II Confirmed for Capcom Showcase Event Next Week


Dragon’s Dogma II will be among the key attractions during the Capcom Showcase event, next week. The publisher updated its official website, detailing what to expect from its annual presentation, which also includes the team-based shooter Exoprimal and Ghost Trick: Phantom Detective, the puzzle-solving mystery title from Shu Takumi, best known for the Ace Attorney series. The event is scheduled for June 12 at 3pm PT in the US/ June 13 at 3:30am IST in India. The news comes ahead of Geoff Keighley’s Summer Game Fest, which listed Capcom among its partner lineup, last month. It will be live-streamed on Capcom’s official YouTube and Twitch channels.

The PlayStation Showcase event, while largely unsatisfactory, included an action-heavy trailer for Dragon’s Dogma 2. For now, there aren’t too many details on the plot, but a hymn from the official website reveals that the story follows an Arisen — the chosen one — who is destined to slay the Dragon residing in an underground gaol and claim the throne. However, the reptile is not only seen as a mere mythical creature but also as the ‘symbol of the world’s destruction,’ with a certain population revering it as a god. We aren’t alone on the journey — a group of ‘Pawns,’ mysterious otherworldly beings devoted to serving the Arisen, join in. These are AI-driven, of course.

One of the characters in the Dragon’s Dogma II trailer, who resembles the sorceress Yennefer from The Witcher 3, seems to be doubtful of the player’s abilities, questioning where the true Arisen might be. The title’s description notes that players can “choose their own experience” in approaching different situations, which suggests that she could be convinced otherwise, through dialogue options. There was also some HUD-less gameplay presented in the footage, including some bow-and-arrow combat, where it looked as if the arrows were imbued with lightning magic — effective against rock-type enemies. Playing as a sorcerer appears to have the most potential, letting you create bridges out of water, hail fiery meteors, and even cast a small artificial sun to illuminate the dark corners of the forest.

Combat looks similar to that of Final Fantasy XVI in many ways, though not as flashy, as you take on gryphons, orcs, and a Medusa-like enemy sporting venomous snakes in place of hair. It’s an epic fantasy adventure, through and through. For now, it’s unclear whether it will bear a steep difficulty like the original 2012 game. Dragon’s Dogma also isn’t Capcom’s biggest IP, but it earned itself a dedicated fanbase for its memorable boss battles, which are now expanded to a cinematic scale. The upcoming Dragon’s Dogma 2 also introduces the Beastren, a beast-like race into the franchise. It will be out on PC, PS5, and Xbox Series S/X.

Capcom has promised new information on upcoming releases during the 36-minute-long show, which also happens to mark its 40th anniversary. There’s an ongoing sale on Steam as well, if you’re interested, offering discounts of up to 87 percent off on select games from the publisher. It also won’t be far-fetched to expect some more details about the upcoming Resident Evil 4’s free VR mode, coming to the PS VR2.


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Oppo Find X8 Series to Launch on October 24; Confirmed to Run on New MediaTek Dimensity 9400 SoC

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Oppo Find X8 Series to Launch on October 24; Confirmed to Run on New MediaTek Dimensity 9400 SoC


Oppo Find X8 series will launch later this month with the latest MediaTek Dimensity 9400 SoC, the Chinese smartphone company confirmed on Wednesday. The new MediaTek processor was announced earlier today as a successor to the Dimensity 9300. The chipset is built on TSMC’s second-generation 3nm fabrication process and has performance cores clocked at 3.62GHz. The Oppo Find X8 series is expected to include the vanilla Oppo Find X8 and Find X8 Ultra.

Oppo Find X8 Series Launch Date Announced

Oppo, via its official Weibo handle, announced that its Find X8 series smartphones will be launched on October 24 in China. The upcoming lineup is confirmed to be powered by the all-new MediaTek Dimensity 9400 SoC.

Built on TSMC’s second-generation 3nm process, the MediaTek Dimensity 9400 SoC has a performance core capped at 3.62GHz, alongside 3x Cortex-X4, and 4x Cortex-A720 cores. The flagship chipset is claimed to offer 35 percent faster single-core performance and 28 percent faster multi-core performance compared to MediaTek’s Dimensity 9300. It is said to be 40 percent more power-efficient than its predecessor.

While Oppo has only mentioned the Oppo Find X8 series, the lineup is believed to include the base Find X8, and Find X8 Ultra, successors to the Oppo Find X7 and Find X7 Ultra, respectively. 

As per past leaks, the Oppo Find X8 will feature a 6.5-inch 1.5K screen produced by BOE. It could get a triple rear camera setup led by a 50-megapixel Sony LYT-600 sensor. It could pack a 5,700mAh battery with 80W wired and 50W wireless charging support.

The Oppo Find X8 Ultra is tipped to get either a 6.7-inch or 6.8-inch micro-curved flat display. It is said to include up to 16GB of LPDDR5T RAM and a maximum of 1TB of UFS 4.0 built-in storage.


Steam Autumn Sale 2023 Best Deals: Starfield, Diablo IV, Cyberpunk 2077, Dark Souls Trilogy, and More

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Steam Autumn Sale 2023 Best Deals: Starfield, Diablo IV, Cyberpunk 2077, Dark Souls Trilogy, and More


The 2023 Steam Autumn Sale is now live, bringing new and returning deals on PC games. The event is live for a week, running until November 28 at 10:30pm IST, slashing prices by up to 85 percent on select titles. Blizzard’s Diablo IV, which recently came to Valve’s storefront, has gotten a 40 percent discount — Rs. 3,359 — tossing you into the hellish landscape of the Sanctuary to battle bloodthirsty monsters as a legendary horned demon Lilith, Queen of the Succubi comes into power. Lacklustre post-launch content has tarnished this game’s reputation, so why not give it a test run with the six-day-long free trial? Bethesda’s expansive space RPG Starfield has also received a first discount, setting you centuries into the future where humanity has begun thriving on other planets. It’s available at Rs. 3,999 at a 20 percent discount.

PlayStation Studios’ entire catalogue is part of the promotion as well, including The Last of Us Part I, which drops down to Rs. 2,679 (33 percent off) despite the lingering issues with visual fidelity and performance even at lower graphical presets.

Starfield Review

The acclaimed God of War 2019 reboot, in which a now-reserved Kratos and his son Atreus set off on a treacherous journey through Nordic lands to scatter his wife’s ashes from the highest peak in the nine realms. It’s available at 40 percent off for Rs. 1,979. Uncharted: Legacy of Thieves Collection, a package of two games — Uncharted 4 and Uncharted: The Lost Legacy — is available at the same price, too, letting you pick between Nathan Drake and Chloe Frazer’s adventures in the wild. And it might be a couple of years before Marvel’s Spider-Man 2 comes to PC, but if you still haven’t caught up on Peter Parker and Miles Morales’ saga, then now’s the perfect time. Spider-Man Remastered is priced at Rs. 2,399, while its shorter spinoff sequel costs Rs. 1,979.

FromSoftware fans, who were drawn in through the studio’s recent titles Elden Ring and Armored Core VI games, can take a trip down memory lane with the Dark Souls trilogy. It is worth mentioning that publisher Bandai Namco has upped Dark Souls Remastered’s base price, so with a 50 percent discount, it’s now listed at Rs. 1,199 — the original price tag until July 2023. Its sequels have not undergone a price increase, with Dark Souls II: Scholar of the First Sin costing Rs. 1,199 and Dark Souls III at Rs. 2,149 — both at 50 percent off, with DLCs/ Season Pass to purchase separately. Meanwhile, the Pinocchio-inspired souls-like title, Lies of P, has received its first price drop, down from Rs. 3,700 to Rs. 2,960. This is the closest a PC gamer would come towards experiencing Bloodborne, and to that effect, it delivers gracefully with a haunting atmosphere and bone-chilling boss designs. Another major souls-like Lords of the Fallen is also on sale at a 34 percent discount for Rs. 1,979, though be wary of persistent performance issues.

Cyberpunk 2077 Review

If open-world is your jam, then Red Dead Redemption 2 is a no-brainer — a 67 percent discount, taking the price down to Rs. 1,055. Or you can delve into the futuristic Blade Runner-esque world of Cyberpunk 2077, available at Rs. 1,499, excluding the Phantom Liberty expansion. That additional content hasn’t received a price drop, but you can opt for an inclusive bundle that costs Rs. 2,758. Those looking for a more contained experience can check out Dave the Diver, a cutesy pixelated roguelike about catching fish and serving them at the local sushi shop. It costs Rs. 704 after a 20 percent price cut.

Steam Autumn Sale 2023 best PC game deals

Red Dead Redemption 2 at Rs. 1,055 — 67 percent discount (PREVIOUS BEST)

Starfield at Rs. 3,999 — 20 percent discount (FIRST DISCOUNT)

Cyberpunk 2077 at Rs. 1,499 — 50 percent discount (PREVIOUS BEST)

Diablo IV at Rs. 3,359 — 40 percent discount (FIRST DISCOUNT)

Diablo IV Review

Dark Souls Remastered at Rs. 1,199 — 50 percent discount (LOWER DISCOUNT THAN BEFORE)

Dark Souls II: Scholar of the First Sin at Rs. 1,199 — 50 percent discount (PREVIOUS BEST)

Dark Souls III at Rs. 2,149 — 50 percent discount (LOWER DISCOUNT THAN BEFORE)

Lies of P at Rs. 2,960 — 20 percent discount (FIRST DISCOUNT)

Sekiro: Shadow Die Twice at Rs. 2,498 — 50 percent discount (LOWER DISCOUNT THAN BEFORE)

Lords of the Fallen at Rs. 1,979 — 34 percent discount (FIRST DISCOUNT)

Disco Elysium – The Final Cut at Rs. 224 — 75 percent discount (PREVIOUS BEST)

God of War at Rs. 1,979 — 40 percent discount (PREVIOUS BEST)

The Last of Us Part I at Rs. 2,679 — 33 percent discount (FIRST DISCOUNT)

Spider-Man Remastered PC Review

Marvel’s Spider-Man Remastered at Rs. 2,399 — 40 percent discount (NEW LOW)

Marvel’s Spider-Man: Miles Morales at Rs. 1,979 — 40 percent discount (NEW LOW)

Uncharted: Legacy of Thieves Collection at Rs. 1,979 — 40 percent discount (PREVIOUS BEST)

Star Wars Jedi: Survivor at Rs. 2,099 — 40 percent discount (NEW LOW)

Star Wars Jedi: Survivor Review

Stasis: Bone Totem at Rs. 616 — 30 percent discount (LOWER DISCOUNT THAN BEFORE)

Resident Evil 2 at Rs. 500 — 75 percent discount (PREVIOUS BEST)

Resident Evil 3 at Rs. 585 — 75 percent discount (PREVIOUS BEST)

Resident Evil 4 at Rs. 2,375 — 34 percent discount (PREVIOUS BEST)

Resident Evil 4 Review

Batman: Arkham Collection at Rs. 202 — 85 percent discount (PREVIOUS BEST)

EA Sports FC 24 at Rs. 1,749 — 50 percent discount (FIRST DISCOUNT)

Dead Space at Rs. 1,499 — 50 percent discount (NEW LOW)

Persona 4 Golden at Rs. 1,082 — 35 percent discount (LOWER DISCOUNT THAN BEFORE)

The Witcher 3: Wild Hunt – Complete Edition at Rs. 312 — 75 percent discount (LOWER DISCOUNT THAN BEFORE)

Dave the Diver at Rs. 704 — 20 percent discount (PREVIOUS BEST)

Grand Theft Auto V at Rs. 953 — 64 percent discount (PREVIOUS BEST)

Hogwarts Legacy at Rs. 2,399 — 40 percent discount (PREVIOUS BEST)

Hogwarts Legacy Review

Hades at Rs. 550 — 50 percent discount (PREVIOUS BEST)

Devil May Cry 5 at Rs. 577 — 67 percent discount (PREVIOUS BEST)


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In Uruguay, a presidential run-off focused on ‘democratic coexistence’ | Elections News

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In Uruguay, a presidential run-off focused on ‘democratic coexistence’ | Elections News


Political violence marred Mexico’s elections this year. And in Venezuela’s presidential race, protests accompanied a contested result and widespread allegations of electoral fraud.

But in Uruguay on Sunday, a much more muted presidential election unfolded.

Located on the southern Atlantic coast, north of Argentina, Uruguay was one of several Latin American countries holding high-stakes presidential elections this year.

And unlike some of its counterparts, critics say Uruguay serves as a model for democratic stability in the region.

Sunday’s election was a run-off, pitting the top two presidential contenders from the October 27 general election against one another.

The early favourite was Yamandu Orsi, the candidate for the left-wing Broad Front coalition. In the October vote, he notched 44 percent support — well short of the 50 percent needed to avoid a run-off.

Coming in second place on October 27 was Alvaro Delgado of the ruling National Party, a conservative group.

While he only received 27 percent of the vote in the first round, he is likely to benefit from the 20 percent of voters who cast their ballot for the third-place candidate, fellow conservative Andres Ojeda of the Colorado Party.

Both Orsi and Delgado advanced to Sunday’s run-off with strong support, making the outcome a nail-biter.

Orsi, a 57-year-old history teacher, has the support of former President Jose Mujica, a former leftist rebel fighter who survived torture under Uruguay’s military dictatorship in the 1970s and ’80s.

Mujica has since become a beloved figure on the left: He was dubbed the “world’s poorest president” during his time in office, from 2010 to 2015, for his humble lifestyle.

Orsi’s Broad Front coalition was in power until the 2019 election, which saw the rise of the conservative National Party. It was the first conservative victory in nearly 15 years.

But outgoing President Luis Lacalle Pou is prevented by law from seeking a second consecutive term. Running instead for his party is the 55-year-old Delgado, a former veterinarian.

Both Delgado and Orsi have emphasised strengthening Uruguay’s economy.

Orsi, who campaigned with the slogan “We know how to achieve”, has emphasised measures to raise wages for low-income workers. Delgado, meanwhile, has focused on streamlining Uruguay’s bureaucracy and forging trade deals with partners like China.

Both men have pledged to respect the results of the election and work together, no matter the outcome.

“We must value what we have: democratic coexistence,” said the head of the Broad Front coalition, Fernando Pereira.

Meanwhile, Ojeda — the third-place candidate knocked out in the first round of voting — remarked to local media about the calm accompanying Uruguay’s election.

“If I had brought a foreigner here and I didn’t tell him that there was an election, he wouldn’t have noticed,” Ojeda said.